Introduction
Balance changes are adjustments made by Supercell to modify the stats of the brawlers, preventing certain brawlers from becoming too strong or weak. The following are the upcoming buffs, nerfs and reworks coming in the next days.
⬇️ Nerfs
Damian
- Super Charge Rate: Reduced from 75 to 60.
- Main Attack: Super Charge gained from explosions greatly reduced.
- Main Attack – Fire Punch Damage: Reduced from 1200 to 1000.
- Arena Damage: Reduced from 5 to 3.
Sirius
- Health: Reduced from 3700 to 3400.
⬆️ Buffs
Damian
- Hypercharge Rate: Increased from 20 to 35.
- Main Attack: Explosion delay increased by 100%.
🛠️ Bug Fixes & Adjustments
- Glowy’s Super no longer goes missing when thrown after a main attack
- Meg’s Mecha health now resets correctly
- R-T no longer deals double damage when marking both head and legs
- Colette’s Star Power “Mass Tax” shield no longer persists after being defeated
- Gadget use right before Starr Nova’s transformation no longer causes issues
- Kit no longer teleports incorrectly after detaching from allies
- Bibi and Frank no longer trigger 3 hits with 1 ammo when Hypercharge is active
- Meeple no longer has infinite Gadget attacks with Starr Nova Juju transformation

