Brawl Stars is Supercell’s newest game, a 3v3 MOBA where players duel it out in a variety of different game modes. For now, the game has soft launched in Canada and is only available on iOS, but that should change when it is officially released. Here are some more details on how the game works.
Brawl Stars is sort of like Clash Royale in that the aim of the game is to collect all the brawlers available. There are a total of 15 different brawlers, each with their own strengths and weaknesses. We will cover all of them within the next week. They are divided into the typical Supercell tiers — common, rare, epic, and legendary. Each brawler is suited towards different roles and different events, and as the game progresses, I’m sure these differences will become quite evident.
There are four different game modes in Brawl Stars.
The object of the game is to get as many kills as possible. When you kill someone, you receive their bounty, which is rewarded in the form of stars. After each enemy you kill, your own bounty will go up by one. The teams will fight for 2 minutes and 30 seconds, and the winner will be the one with the most stars. A game can easily be flipped on its head if you manage to secure a couple of high value kills.
The aim of the game is to defend or destroy a safe containing valuable jewels. Long range brawlers are often better for these sorts of missions as they enable you to shoot open the safe free from harm’s way. In the initial games I have played in this mode, I find that certain maps are often heavily skewed towards either the attackers or the defenders, making it extremely hard to win without being on the right side.
The only true free for all mode in the game for the time being, Showdown requires you to fight to the death. You are pitted against nine foes, and each time you kill an enemy or destroy a crate, you receive a power up. These power ups are essential to victory as they will give you increased stats, making it easier to kill your opponents.
Worried about camping? Worry no longer. A toxic gas will slowly close into the center of the map until you either kill your opponent or you suffocate to death. Will you be the last one standing?
Collect 10 gems and hold on to them for 16 seconds and you’ll be crowned victors. A gem will spawn every three seconds from the gem mine in the center of the mine. Collect these gems and you’re on your way to earning some trophies. Be careful not to die, though! You will drop all the gems you have collected, and they will be the enemy team’s for the taking. The last 16 seconds provide a rush of excitement as you either attack without mercy or defend for your life.
There is the same currency as all the Supercell games have had — gold, elixir, and gems. Once you reach 100 gold, you will be able to open chests which can reward you anything from brawlers to elixir. Elixir will allow you to upgrade your brawlers until they are as powerful as they can be.
Trophies are the ranking system used in the game. Unlike Clash Royale, Boom Beach, and Clash of Clans, these trophies are separated by brawler, meaning that you can have 100 trophies on one brawler and 50 on another. These trophies are combined to determine world ranking and band (clan) acceptance.
Brawl Stars is completely different from what Supercell has done in the past. This is a sort of League of Legends/Overwatch game where you have to shoot your way to victory. It’s a great idea, and from my first impressions, I think it’ll be really successful and it’ll bring a fresh change to a somewhat stagnant Clash series.