HomeBalance ChangesFebruary 2026 Balance Changes

February 2026 Balance Changes

The February update brings a large set of balance adjustments focused on improving underperforming Brawlers and toning down the strongest ones in the meta. Below, you’ll find all buffs first, followed by nerfs, with Brawlers listed in alphabetical order within each section.

🔼 Buffs

Colonel Ruffs

  • Health bonus from Star Power “Field Promotion”: +30 → +40
  • Health of sandbags from Gadget “Take Cover!”: 35% → 40%

Bonnie

  • Super charge: 6 hits → 5 hits
  • Hypercharge charge: 12 hits → 11 hits

Buzz

  • Attack spread reduced by 10%
  • Super projectile speed increased by 3%
  • Minimum Super stun duration increased by 0.1 seconds

Belle

  • Super damage: 1000 → 1100
  • Health: 5600 → 5800
  • Hypercharge charge: 12 hits → 11 hits

Clancy

  • Stage 1 damage: 1200 → 1400
  • Stage 2 damage: 1400 → 1500
  • Hits required to upgrade to Stage 2: 7 → 6

Chester

  • Main Attack damage: 1280 → 1340
  • Health: 7400 → 7600

Gigi

  • Attack responsiveness improved
  • Movement speed boost from Main Attack increased
  • Attack speed increased by 10%

Jae-Yong

  • Health: 7000 → 7400

Janet

  • Main Attack projectile speed increased by 4.2%
  • Gadget “Drop the Bass” cooldown: 20s → 18s

Kit

  • Increased Attack radius while attached to an ally
  • Hypercharge healing on ally: 10% → 15%

Larry & Lawrie

  • Hypercharge charges 8% faster

Lumi

  • Health: 5800 → 6200

Lola

  • Clone health: 4000 → 4400
  • Hypercharged Clone hitbox reduced

Lou

  • Health: 6800 → 7000
  • Super freezes 0.8 seconds faster
  • Freeze meter starts decaying 0.5 seconds later

Meg

  • Gadget “Toolbox” radius increased by 10%
  • Star Power “Force Field” shield: 25% → 30%

Pearl

  • Main Attack damage: 540 → 560

Rosa

  • Super duration: 3s → 4s

Stu

  • Health: 6800 → 7000
  • Star Power “Gaso-Heal” healing: 544 → 560

Ziggi

  • Health: 6000 → 6400
  • Attack reload speed increased by 5%
  • Attack activation speed increased by 5%

Colette

  • Minimum Main Attack damage increased by 10%
  • Main Attack damage: 37% → 39%
  • Super damage: 20% → 22%
  • Super damage against special targets: 2000 → 2200

🔽 Nerfs

Alli

  • Gadget “Cold Blood” cooldown: 14s → 17s

Clancy

  • Super bullet count: 16 → 12
  • Super damage now scales with distance (the farther the enemy, the higher the damage)

Colt

  • Gadget “Reloading Device” no longer charges Super

Emz

  • Super charge: 8 hits → 10 hits
  • Gadget “Friendzoner” no longer charges Super

Frank

  • Health: 14000 → 13600
  • Gadget “Noise Cancelling” no longer charges Super
  • Gadget “Irresistible Attraction” range reduced by 8%
  • Star Power “Power Grab” damage boost: 25% → 15%
  • Star Power “Sponge” shield from Baffi: 15% → 10%

Gigi

  • Super damage: 3000 → 2600
  • Maximum damage: 12000 → 9600

Kit

  • Hypercharge stun: 2s → 1.5s
  • Hypercharge healing duration on ally: 10s → 8s

Mina

  • Gadget “Mill” duration: 2s → 1.5s

Mortis

  • Gadget “Combo Spinner” no longer goes through walls
  • Gadget “Survival Shovel” no longer charges Super

Pierce

  • Gadget “Endless Magazines” cooldown: 16s → 18s
  • Super charge 10% slower

Rico

  • Super charge: 12 hits → 15 hits

Spike

  • Hypercharge takes slightly longer to charge
  • Gadget “Popping Pincushion” damage now depends on hit distance
  • Gadget “Life Plant” cooldown: 18s → 20s
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