Supercell has announced a fresh set of balance updates for Brawl Stars, designed to shake up the current meta. Certain brawlers are being nerfed to curb their dominance, while others are getting buffs to make them more competitive. Here are all the details. (Max Level Brawler)
Nerfs
- Alli
Health reduced: 7,800 → 7,400
Dash reload speed reduced: -10.5%
Jump reload speed reduced: -7.7%
Overall reload time for dash and jump attacks reduced
- Charlie
Gadget “Spiders” cooldown increased: 18s → 20s
- Draco
Hypercharge recharge rate reduced: -18.5%
Hypercharge damage bonus reduced: 15% → 5%
- Hank
Health reduced: 11,200 → 10,400
- Kaze
Hypercharge recharge rate reduced: -18.2%
- Lumi
Gadget “Dark and Frosty” cooldown increased: 22s → 23s
Damage over time effect from the gadget removed
- Mister P
Gadget “Extra Help” cooldown increased: 15s → 17s
- Shade
Hypercharge recharge rate reduced: -20%
Buffs
- Colt
Gadget “Silver Bullet” cooldown reduced: 16s → 14s
- Cordelius
Attack damage increased: 1,400 → 1,600
- Emz
Reload speed improved by 13.9%
- Jessie’s Turret
Turret health increased: 6,600 → 7,200
- Meeple
Health increased: 6,000 → 6,400
Attack damage increased: 2,400 → 2,520
Reload speed improved by 10.5%
- Mico
Attack damage increased: 2,180 → 2,280
- Spike
Gadget “Stick Around” cooldown reduced: 15s → 14s
Gadget “Life Plant” cooldown reduced: 15s → 14s
- Tick
Attack damage increased: 1,280 → 1,360
These were all the balance changes for July 2025, and they will be implemented soon one of these days after a game maintenance.